![]() ![]() So if you play a while, but need to stop soon, odds are you'll need to quit before hitting the next save, and may well lose all you've accomplished in that session. That in itself isn't bad (the Halos use auto-saves to good effect, for example), but in Far Cry the saves are too far apart, and there's no way of predicting where the next one will be. I'm playing at normal difficulty (Hunter), but the game is too hard for several reasons: First, there is no quick save feature and the game relies on automatic save points. My latest attempt at Far Cry just ended, and is likely my last. Since I began Far Cry, I have completed Halo, Halo 2, Halo 3 (all several times, on normal and hard difficulties), Dark Watch, Gun, BioShock, Red Dead Revolver, Viva Pinata, Overlord, God of War, God of War 2, The Simpsons Game, Crackdown, Prey, Dead or Alive 2, 3, and 4, Guild Wars, Half Life 2 (my second time, on hard), Conan, Kameo, James Bond Nightfire, Tomb Raider Legend, and a fair amount of World of Warcraft. I have yet to finish it, because each time I've tried to play through, I've been utterly frustrated in short order and inspired to pick up something else. The good things include a fun storyline, attractive (if sub par for next-gen) graphics, and cool animalistic powers. I have yet to finish it, because each time I've tried to play through, I've There is much to like about this game, but it's all smashed to giblets by the things it does wrong. There is much to like about this game, but it's all smashed to giblets by the things it does wrong.
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